Thursday 18 December 2014

Five Armies, Twelve Days - Success!!


   Success!!!

   Twelve days and many sleepless nights later, I'm finished! 150 stands of troops from two copies of Games Workshop's The Battle of Five Armies are now all painted up and ready for war. That works out to a staggering 1344 infantry, 192 cavalry and 18 flying 10mm troops!

   What the hell was I thinking?!

   Here's the final shot of what all that looks like...

Five armies times two!

   As I said in the second post of this challenge, the goal with 10mm figures is to create a massed spectacle, and I think the picture above is exactly that. I can hardly wait to get these armies moving on the gaming table. Anyone up for a game?

   As thrilling as the mass units are to look at, I also thought you would like to see close-ups samples of each of the different model types, so here they are...

The Good Armies


The Dwarves of the Iron Hills

Archers of Laketown

Spearmen of Laketown
 
Elven Archers of Mirkwood

Elven Spearmen of Mirkwood

The Eagles of Gwaihir


The Evil Armies

The Goblins

Goblins Warg Riders

Wargs


   Thank you for following me on my self-induced struggle. I have enjoyed the challenge, and hated it, often at the same time. Now that the troops are all done I can take my time and add the heroes and elite units I have stored away, including a gift from Jay Griffiths of elven cavalry and the great wyrm Smaug himself. I'll be sure to keep you all updated as these additions are completed, and hopefully soon I'll have a battle report to share with you.

   ...and thank you, as always, for stopping by!
-Andrew

P.S. The movie was pretty good, too!


Monday 15 December 2014

Five Armies, Twelve Days - Part 5


   Day nine of the twelve day challenge has drawn to a close, and I now have the dwarves and eagles done! The dwarves of the Iron Hills and the eagles of Gwaihir are ready to throw their strength into the fight against the goblins and wargs!

Dwarves of the Iron Hills

The Eagles of Gwaihir

   That puts the finished count at 48 stands of goblin infantry, 24 stands of wargs, 12 stands of dwarf warriors and 6 stands of eagles. All that looks like this...

90 stands completed!
  
   On my workbench right now are 12 stands of men of Laketown, and 12 stands of elven bowmen. After that there are 12 elven spearmen and 24(!) goblin warg riders to go.

   Onward to glory!!
-Andrew


Friday 12 December 2014

Five Armies, Twelve Days - Part 4


   We're into Day 8 of the 12 day challenge! How are things going? It's all out painting war, but I'm still on schedule to finish all five armies' worth of troop stands by next Wednesday!

   As it sits right now, I've finished 48(!) stands of goblin infantry, plus another 24 stands of wargs, (Wargs are evil wolves for those of you who aren't Tolkien fans). What does all that look like?

Got gobos?
   
The wargs lead the charge!

   Believe it or not that isn't even all the goblin forces in the game. Missing are 24 stands of goblin cavalry mounted on wargs. They're coming, but quite frankly I got tired of painting goblins and moved on. Drying on my table right now are 6 stands of eagles and 12 stands of dwarf warriors.

   Along with the warg riders, I have still have 12 stands of humans, and 24 stands of elves to go. It's been hard, but if I can keep up the pace I'll make it!

   Finally, at the request of a friend who isn't familiar with the Warmaster scale, here is a picture of me holding one of the stands, just for some perspective.

Tiny fury! Waaagh!

Keep rooting for me, and, as always, thanks so much for stopping by!
-Andrew

Monday 8 December 2014

Five Armies, Twelve Days - Part 3



   Day three has come and gone and the goblins continue to mass! Here as promised is an example of one stand of goblin warriors...

 
In the game of The Battle of Five Armies units are usually made up of three stands, like this... 



   ...and here's how many goblins I've painted so far!



And that's only half the total goblin infantry I have to paint!

Come back tomorrow for more madness!
-Andrew

Saturday 6 December 2014

Five Armies, Twelve Days - Part 2

   The Battle of Five Armies challenge is off to a fierce start! Yesterday I finished my first batch of goblin warriors, and today I've finished my second. That's 8 sprues, or 24 stands out of 120+!

   When I first starting painting 10mm Warmaster-scale figures, long ago, I used the same techniques I had always used for 28mm figures. After hours of work I realized that all the extra highlighting I had done was only visible when I held the figure up to my nose. Once you put the stand of figures on the tabletop the finer details disappear.

   This was an important lesson for me. 10mm gaming is not about the individual models, it's about the massed spectacle of huge armies marching off to war. You can kill yourself trying to super-noodle individual figures, but the real secret is to go for clean, simple blocking, and a wash to tie it all together.

   Using Army Painter shades and colours this is what I am doing with my BotFA figures... (apologies for these poor quality snapshots).

Step 1: primer
 
   First step is chose a colour to prime the figure. My logic here is pick something bright, and will allow me to work from the inside out. Bright because the shade will darken everything once it dries, and inside out because, at this fiddly size, it's next to impossible to paint in between details without messing up your work.

   My primer choice for the goblin infantry was, of course, Goblin Green.


Step 2: metal bits

   Step two follows the working from inside to out pattern. Next up I paint helmets, chainmail and spear and axe heads. Again I have chosen a very bright colour as I want the figure details to be visible in normal room light, and the shade will darken everything.

Step 3: red clothing and shields

   Each of the armies in BotFA has a strong, unifying colour to separate it from the others. In the case of the goblins that colour is red. So, at this stage, I paint the shields and clothing a bright red. This is by far the most time consuming step. I could have chosen a red base spray instead of green. That might have saved me some time, but I shudder when I think about trying to paint all those little goblin arms and legs green. I think I made the right call.

   As a side note, red is a notoriously poor colour when it comes to covering other colours. Normally several coats are needed, to get an even finish. As these are goblins, however, I find the unevenness actually adds to the overall rag-tag look of the models.


Step 4: little details

   Step four is the trickiest part, as I use a light tan colour to paint the belts, weapon handles and leggings of the little goblins. Patience is the key... there's no fast way to do this. Well, there is, I've used the same colour for all three things. It looks fine, and speeds up the process.

Step 5: Give it a wash

   Up until now the figures have looked blocky and comically bright. But now we apply the shade, in this case Army Painter Dark Tone. This darkens the recesses, softens the edges, and brings out the little details like faces and armour.

   So this is the technique I am using on my goblin figures. There are sixteen sprues like the one pictured above, and, as I said, I'm half-way through them. The goblin infantry makes up the single largest number of models in the game, so I am focusing on these first to break the back of this project.

   I'll be back tomorrow with another update, and I'll try to see if I can get a decent photo of a finished stand, to give you an idea of what it looks like when it's done.

See you tomorrow!
-Andrew

Friday 5 December 2014

Five Armies, Twelve Days - Part 1

   November has come and gone, and those of you who follow me on Facebook will know we had another successful Cthulhu-FEST, where many games were played and many souls devoured. But the madness has subsided, and the fezzes have been put away. It's time for a new challenge...

   I have long known that I never really get any serious painting done unless I push myself to a goal. I might dabble with a figure or two, but when it comes to big projects I need a big push. Usually this comes in the form of a game with friends. My latest painting challenge, though, is driven by the upcoming release of the third Hobbit film, The Battle of the Five Armies.



   Back in '05 I, along with just about every minis gamer I know, bought a copy of Games Workshop's The Battle of Five Armies game. In fact a lot of us bought two because, well, why just have one?



   But then, as is so often the case, my two copies of this excellent, Warmaster-inspired game languished on the shelf. Almost a decade has gone by, and the only attention they've seen was having their hill pieces looted as scenery for my other games.

   Well, we're now twelve days away from the release of the last Hobbit film, and I've decided to challenge myself to paint up both copies of the game between now and December 17th. That's over 120 stands of 10mm figures!!

   Stay tuned here as I post daily updates, and photos, of my Five Armies, Twelve Days challenge!

Thanks again for stopping by!
-Andrew

Friday 31 October 2014

Imperial Entanglements

Happy Hallowe’en from S.M.H.I.T. headquarters here in ancient, storied Ancaster!

There’s been lots of S.M.H.I.T. happening now that the War-nasium is up and running, including several games of Gamma World and Strange Aeons. We’ve also recently had a chance to play through the complete Tantive IV campaign for Star Wars: X-Wing.



That's a lot of ships!

 
The campaign involves the story of a Corellian corvette that is wanted by the Empire for suspicion of aiding the Rebellion. There are six possible missions, of which four are played in sequence depending on which force won the previous mission. Scott and I teamed up as the Empire and attempted to bring Connor and his rebel ships to heel.

Scott and Connor.
 
Or, at least, that was the plan.

Scott opens fire while Connor plots his next ram.

It turns out that in a game where the average ship model is an inch long, a huge 12”-long model that needs two large bases just to hold it up is pretty damned tough!
A wing of TIE fighters closing in.
 
In spite of the fact that we won one of the missions, Connor managed to win the campaign through a combination of cunning and Imperial incompetence. The Corellian corvette, due to its massive size, can literally ram smaller ships right out of existence, while suffering only slight damage itself. Connor took excellent advantage of this rule, and used his corvette much like a snow-plow, ramming ship after ship that got too close.

TIE bombers engaged by defending Z-95 Headhunters.


Add to this the fact that Scott and I seemed incapable of flying our fighters without constantly bumping them in to each other, and it’s no secret why the rebels ultimately won. We collided so many times we began calling the collisions Imperial Entanglements, just ‘cause.
One of many 'Imperial Entanglements'.
 

The X-Wing system is great fun, and scales up surprisingly well. Our final battle saw the huge corvette and seventeen fighters careening around the table amidst asteroids and exploding space-mines.
The corvette escapes to safety, winning the campaign.
 
 I’m very pleased with this game, even if my collection resembles this cute cartoon…


Thanks again for stopping by!
-Andrew

Sunday 14 September 2014

Table Talk

   Hello again from the new headquarters for S.M.H.I.T., high atop the towering Ancaster mountain!
 
   This last week I had a chance to break out my paintbrushes, after a long move-induced painting drought. It felt good to wield the brush again.
 
   My first project at the new home was to paint up a gaming board and scenery for some upcoming games. I wanted something fancier than the traditional green matt, so I purchased two sets of Ex Illis gaming tables.
 
   For those of you who don't know, Ex Illis was a short-lived fantasy miniature game produced by Canadian company Bastion. The game had excellent plastic figures, a fully modelled sectional board, and used computer software to drive the rules. It was a clever and ambitious game.
 
   I particularly liked the modular playing surface they made. This gaming board is composed of twenty 9" by 9" interlocking tiles. Each tile is uniquely detailed with ruins, campfires, discarded banners and shields and plenty of other battlefield wreckage. The tiles lock snugly together with plastic clips. In fact the clips even come with rubber 'feet' to keep the surface from sliding around during play.

A painted Ex Illis gaming tile.


   All in all a very impressive set.

   I bought two.



   As you can see the two sets nicely cover the new table I bought for the War-nasium. I painted all these at the same time so as to avoid any variation in colour scheme. I wanted to minimize the possibility that the tiles would look like a patchwork quilt when all clipped together.


   I think it worked well. The patchwork effect is a trade-off for having smaller tiles than, say 2' by 2', but the smaller tiles are much more versatile. It especially works when you add additional scenery items like hills or craters.




   So there we are! I'm excited about this new table, and I'll be playing my first game on it this week -- the twisted Lovecraftian horror that is Strange Aeons!
 
Thanks again for stopping by!
-Andrew

Craftsmart Brown
Craftsmart Tan





Tuesday 9 September 2014

My Dad's Model Collection - Part III

   "Testing... Testing..." *taps microphone* "Is this thing on?!"
 
   The Sinclair Memorial Home for Incurable Tyrants (and Kings) has once again opened its doors! We've been gone for a few months, but we are now back, coming to you live and direct from beautiful and history-filled Ancaster Ontario.
 
   This move has been an exciting one, as my new place has a fully finished basement, which is being converted into a gaming hall, called the War-nasium. I've already got three events booked for the War-nasium this month, and my new gaming table is being delivered this Thursday. The future is bright!
 
   To kick things off here's part III of my Dad's model collection. The Black Watch Highlanders.

  
 
 
    These striking figures are plastic Airfix 54mm Waterloo British Highlanders. My Dad painted this diorama as a gift for my Grandfather, years and years and years ago.


   My Grandfather treasured this piece, and kept it proudly displayed in his office for decades. It has always been one of my favourites, as well. You can really see my Dad's attention to detail and the careful love he put into these soldiers. Gluing and mounting those paper crossbelts and straps must have driven my Dad nuts!


  
   Thank you again for visiting my little corner of the web. It feels great to be back, and there's plenty more to come... including my tribute to the Great War!
 
See you soon!
-Andrew 

Wednesday 30 April 2014

Ack! Zombeez!!!

   April! Always a busy month full of lots of S.M.H.I.T. and fun, including a couple of birthdays and my spring zombie game and movie celebration -- ZombieFEST!

   I like to have something new painted up for every 'FEST, and this year I finished off my copy of the excellent boardgame Zombicide.

Zombicide!

   Made by Guillotine Games and the good people at Cool Mini Or Not, Zombicide is a great blend of miniature action and fast-playing boardgame fun. And it is stuffed with minis... 71 in fact. When they're all painted up it looks like this...

Ack!!


   There are six survivors for the players to choose from. Each is an iconic character with his or her own unique style and skills. You'll no-doubt recognize some of them as being the spitting image of certain movie characters. Here, for example, are Ned, Doug and Amy...

Ned, Doug and Amy.


  ...or there's Wanda, Josh and Phil.

Wanda, Josh and Phil.

   See anyone you recognize?

   Hunting our desperate heroes are a veritable horde of the undead, including extra-zippy 'runners', loathsome 'fatties'...

A fattie and two runners, looking for lunch!

   ...normal 'walkers' and, worst of all, the 'abomination'.


   There is only one abomination, but only the rarest and most powerful of weapons can bring him down. The figures themselves were fun to paint, and again I used Army Painter paints and shades. They always give me great results with a minimum of time.

   Here, finally are some of my friends enjoying a knuckle-biting game of Zombicide at ZombieFEST! last weekend.


   A good time was had by all and almost everyone survived! Thanks again for visiting my little corner of the Interwebs.

See you soon!
-Andrew