Saturday, 22 March 2014

Bugs and snakes!

   Like snakes? How 'bout cockroaches? Well, who doesn't, really?

   Today's S.M.H.I.T. is a little smattering of more figures I have been working on for my ongoing Gamma World campaign. First up is a groovy figure from the SuperSystem range... a freelance super with the awesome, awesome name of The Glock-Roach.

Four-fisted justice!

From the SuperSystem rulebook;
   "Stalking the sewers of Steel City and fighting crime amidst the grime, the Glock-Roach provides an object lesson in the excesses of corporate research gone wrong. Once a mild-mannered lab tech for Tyber Inc., Ralph Roache discovered his company’s illegal experiments on homeless test subjects. Before he could blow the whistle he was thrown in a vat of mutagenic chemicals where his body’s DNA mixed with that of an irradiated roach who was sharing his “bath.” Ralph did not die, but emerged transformed, and as the Glock-Roach, took his vengeance on his ex-bosses. After alerting the police, he slipped into the sewers to begin his never-ending battle against crime of all kinds."

   Poor Ralph makes an excellent figure for Gamma World, but I also enjoy the SuperSystem, so he'll be able to do double duty. My go-to team for SuperSystem games is the Bureau for Paranormal Research and Defence. I rebased the B.P.R.D. set for HorrorClix and they've been great fun to play with. And seeing as it's Hellboy's 20th birthday today, here he is with the gang.

Bumping back!

   And, because you can never have too many snakeoids in your mutant-sci-fi-apocalypse role-playing, I painted up a batch of Koralons from the game Void.

Snakeoids!

   I picked these guys up on sale a few years ago. I don't play Void, but I knew these guys would be great as generic snake men in any one of a bunch of games.

   Thanks again for checking out my little corner of the web!

-Andrew








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